here you are: [link]
hugin is a free software for stitching. you can find a lot of tutorials on this page.
i use realviz stitcher for stitching. it's very comfortable but not for free: [link]
This tut up to the step "equirectangular projection" should also fit as a spherical world map for other scenes or as an environment map to fake reflections in a 3D-scene. Cycling through these steps with different gamma settings may result in nice HDRI lightprobes with some postwork in hdr-shop. But that sounds like much legwork
Maybe the walkthrough can be sped up with a shorter focal lenght and thus fewer shots.
Blochi's diploma thesis is well known I suppose. If not, check it out! [link] (german only, sorry to the other folks. But the rest of Blochi's site is bilingual)
First off, everyone here at deviantART would like to say THANK YOU!!! We have received an overwhelming amount of enthusiasm for the launch of version 6 and believe that this has been our best-received launch to date.
Extra Large Feature of weekly favorites found by me as well as treasures from my thumbshare! [link] Share your digital art thumbs! Visit this forum thread now and please help by passing on this link in your own journals! [link]
`karemelancholia is one of the most genuine deviants you could ever met. Always active and a true deviantART cheerleader and supporter in every aspect. You can always count on her to lend a hand or get involved, and you usually will find her doing large amounts of both at any given moment. She's consistently reports on contests around dA, showcases the efforts of her fellow artists and shows her charitable side through various activities. Besides all of this, she's a truly talented artist which is why she's an obvious choice for deviousness this month. Read More
Devious Comments
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Lucas_| |_
My Website ::: Digital Infrared Tutorial
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[link]
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hugin is a free software for stitching. you can find a lot of tutorials on this page.
i use realviz stitcher for stitching. it's very comfortable but not for free: [link]
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da bin ich ja mal gespannt!
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This tut up to the step "equirectangular projection" should also fit as a spherical world map for other scenes or as an environment map to fake reflections in a 3D-scene. Cycling through these steps with different gamma settings may result in nice HDRI lightprobes with some postwork in hdr-shop. But that sounds like much legwork
Maybe the walkthrough can be sped up with a shorter focal lenght and thus fewer shots.
do you have a tutorial on this issue?
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"The picture, after all, is much more about the sharpness of the person standing behind the camera than the sharpness of the lens." -Peter Hennig
Blochi's diploma thesis is well known I suppose. If not, check it out! [link] (german only, sorry to the other folks. But the rest of Blochi's site is bilingual)
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